Noise equals texture equals pattern equals type. Forced perspective creates illusion. The viewer must reconsider their position in space and in relation to the wall pattern to decode the message. Is the result an interactive space? The repetition of "yeah" echoes the visual noise. What if the repetition was replaced by loose narrative or an even more disjointed assemblage of words for the viewer to construct their own stories?



i'm not convinced that this is truly 'interactivity' any more so than manipulated viewing. it's flirting with interactivity in that it's demanding of the viewer, but not quite allowing the viewer to then contribute, or respond. taking the concept further as you suggest sounds like it has potential. allowing for the generation of new content and perhaps even form with the influence of the audeince.
Posted by: cameron ewing | October 13, 2006 at 03:26 AM